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My dissertation on the post-ironic turn in contemporary indie video games is now available at dx.doi.org/10.17613/5sje-w447. This is a thread on how I came to write it and some of the parts that I'm particularly pleased with.
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For my definition of New Sincerity, I reject the pre-ironic conception of David Foster Wallace (who nonetheless is a strong influence on the dissertation) and opt for a dialectical sense of blending irony and sincerity (informed by @JesseThorn).
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Chapter two covers @HelloCakebread's The Beginner's Guide (2015) and Guy Maddin's My Winnipeg (2007) focusing on these texts' metafictional registers. This lets me look at how both use cages, prisons, or mazes as metaphors for irony.
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Finally, chapter three compares @cardboardcompy's Kentucky Route Zero (2013–2020) to David Lynch's Lost Highway (1997). In this chapter, I gesture to broader concerns about late capitalism and how cultural irony is in some sense a symptom of late capitalism.
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I've been hugely influenced by David Foster Wallace's treatment of irony and sincerity and so it was something of a surprise how much of this dissertation was spent refuting him and arguing that his interpretations of e.g. Lynch are wrong on this score.












